The making of Cabals (Part 2)

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The making of Cabals (Part 2)

Postby dougsymon » Fri Jun 05, 2015 8:41 am

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Would you like to be that little birdy from Cabals spying on the employees of Kyy Games to find out their secrets? Now you can in the second part of Back and forth from digital to physical, game dev blog.

We go deeper into the development of Cabals looking at hybrid ideas and the changes we had to make to perfect the tabletop version. There’s also the kind of information on Cabals that you will not want to miss!

http://gamasutra.com/blogs/LasseHirvone ... art_II.php

Let us know your thoughts and any questions you may have!
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DM me if you'd like a game of Cabals!
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