The making of Cabals (Part 1)

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The making of Cabals (Part 1)

Postby dougsymon » Sat May 30, 2015 8:21 am

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Have you ever wondered what goes into making a game like Cabals: Magic & Battle Cards? Now you can get a glimpse into some of the work that has been done as we look at how tabletop prototypes become digital reality and now back to tabletop with Cabals: The Board Game. Read Part 1 now where we look at the earliest developments of Cabals and realise that it’s not all as simple as we hoped when digital and tabletop collide.

https://boardgamegeek.com/blog/4594/bac ... e-dev-blog
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