Online Match: Leningrad

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Re: Map: Crater

Postby lappakone » Thu May 31, 2012 9:11 am

Buki wrote:I feel for you, Mip and I offer yet another options for changing the map. The resource tile in the middle is essential IMO and only two empty tiles were added to preserve the claustrophobic idea of the map.
option 4:
:em: :ti: :r1: :em: :em:
:em: :op: :ti: :ti: :em:
:r1: :ti: :r1: :ti: :r1:
:em: :ti: :ti: :pl: :em:
:em: :em: :r1: :ti: :em:


This is exactly what I had planned some time ago. 8-)
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Re: Map: Leningrad

Postby Huxk » Mon Jul 30, 2012 3:55 pm

I love the new edition. The extra two tiles are totally amazing and brought life to this map without portal.
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Re: Map: Leningrad

Postby Grahaminator » Mon Jul 30, 2012 4:05 pm

I played this map for the first time the other day and I have to say it is a nice upgrade from Crater =D
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Re: Map: Leningrad

Postby lappakone » Mon Jul 30, 2012 7:34 pm

It seems to work very well, yes. The map is still tight but allows more creative play. :)
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Re: Online Match: Leningrad

Postby dominusx » Mon Jun 15, 2015 5:12 pm

Playing Banshee here is just as dangerous to the user as it is to the enemy, lol
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Re: Online Match: Leningrad

Postby Ancalagon » Wed Sep 14, 2016 1:52 am

dominusx wrote:Playing Banshee here is just as dangerous to the user as it is to the enemy, lol


Except you still have the banshee... :lol:

I'm not really sure I get this map, it doesn't play like any other and the starting hand has an overblown effect on the whole game... Also I don't think I ever played a decent game where it didn't end by Dom points, so surprisingly boring for what would at first glance seem to be a map that encourages a lot of combat.
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Re: Online Match: Leningrad

Postby Mip » Wed Sep 14, 2016 5:49 am

:em: :em: :r1: :em: :em:
:em: :op: :ti: :ti: :em:
:r1: :ti: :ti: :ti: :r1:
:em: :ti: :ti: :pl: :em:
:em: :em: :r1: :em: :em:

Just for reference, this was how it used to look, the current map is a big improvement over that, though yes, I'm not the biggest fan of this map.
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Re: Online Match: Leningrad

Postby 210 » Mon Sep 19, 2016 9:33 pm

It's usually the fight for the centre tile. You conquer it, deffend it or lose it and attack.
It's different map which requires a bit stranger tactics which makes it pretty ok.
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Re: Online Match: Leningrad

Postby Mip » Tue Sep 20, 2016 8:11 am

Though dominion sometimes wins with the underworld charger + imposter combo here. Placing your zeppelin next to your own stronghold means you already threaten that next turn provided you have the resources.
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